This website is a showcase of my work across the breadth of projects I have been involved with over the years. I strive to build environments that are immersive and feel like places that you, the player of the games I make, want to visit – or even better – live in! So please enjoy the galleries within or log into the games themselves to experience your own fabled travels.

2018 – Current

Senior World Designer 
Standing Stone Games

One of the critical architects for Lord of the Rings Online, focusing on world design and associated gameplay systems.  I have dedicated considerable time innovating tools, processes and planning methods to challenge myself and my team with the creation of the biggest and best looking regions in the game with each update!

Community engagement via Discord, Forums and Twitch.tv streaming are also a considerable part of my role working with SSG.

2013 – 2018

UX/Web Project Manager
Freeland/Contract

Working with high profile Boston-area brands such as Mercer, CVS, and Boston University, I honed my management and scoping skills across a variety of digital platforms and products. Collaborating with artists, designers, developers and account teams, I oversaw the scope, planning, and implementation of numerous web and app projects while challenging myself to learn new development methodologies and discovering the means to adapt those methods to the unique needs of each team and project.

2003-2013

Lead Designer | Lead Artist
Turbine Inc./WB Games

This is where I began my career in videos. Starting as a production artist, I travelled through a variety of Lead Artist, Lead Technical Artist, and Lead Designer roles across a number of Turbine’s products and prototype efforts.

About

Meet Matt Elliott, world designer and artist with over 20 years of experience bringing fantasy worlds to life and making them places gamers love to call home.

About Matt Elliott

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